[live] Update 1.1.2 Patch Notes

[LIVE] 1.1.2 [] Baalphazu has been banished back to the darkness, marking the end of Nightveil Hallow. This update also includes rendering changes as well as fixes to some quests.

World Experience

  • Fixed an issue that caused players to receive more PvP Experience than intended in the Cursed Mists zone.

  • Fixed an issue that prevented progress in the Syndicate: Trial of the Scrivener quest and Faction rank advancement.

  • Fixed an issue that caused several repeatable Expedition quests to not contribute to the "Repeat Offender" Season Journey task.

  • Fixed an issue that caused players to phase into certain objects when accessing menus while vaulting.

Rendering

  • PC DX12 Beta Client:

    • Added FSR native resolution TAA (Temporal Anti-Aliasing) only mode

    • Added FSR sharpness control

    • Improved the stability of our DX12 renderer

  • FSR - Console/PC DX12:

    • Improved visual quality of the FSR upscale

    • Fixed rendering artifacts that could occur during FSR upscaling

  • Fixed an issue in which emissive materials were not properly rendering, causing an unintended blue glow on several weapons.

  • Fixed an issue in which some weapon effects would appear overly blown-out, especially in heavy combat scenarios.

  • Fixed Depth-of-Field shimmering in certain lighting conditions (most notable during in-game cinematics).

Notable Fixes

  • Identified and fixed a rare crash that could occur if a player's client has a corrupted install which causes certain texture files to be invalid. In these cases we will instead render a basic white texture, allowing players to proceed into the game. Players who see this white texture should validate their installation files afterwards to try to correct any prior installation issues.

  • Fixed an issue that prevented players on PC from progressing if they had Old Wounds ready for turn in before the release of New World: Aeternum.

  • Fixed an issue that caused the 3v3 Arena end of match UI to not display properly.

  • Fixed an issue that prevented nameplates from appearing.